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Gat$ / Haunted / Film inspiration

Why I Made
Haunted.

By Jan-Michael Reyes

I love horror and thrillers for the way they change how we see an ordinary moment. With Gat$’s “Haunted,” I wanted to bring that feeling into a music video—and let my love for Get Out and Misery show through the frame.

01 / THE FAMILIAR BECOMES UNSETTLING

It starts with
something ordinary.

A cup. A spoon. Someone sitting across from you. Those are small details, but horror can make them feel completely different. That is part of what draws me to the genre: a scene does not need to announce its threat for you to feel it.

In Get Out, the teacup belongs to a scene that turns a conversation into a loss of control. That connection gives the object weight. When I reference it in Haunted, the gesture carries the recognition: a woman stirring a cup, an everyday action with something more unsettling behind it.

Put the frames together and the differences matter, too. The film uses a patterned teacup; our video uses a plain white mug. The objects are not identical. What connects the shots is the action and the unease around it. To me, respecting a reference starts with understanding why that small detail stays with you.

Side-by-side comparison of the patterned teacup in Get Out and the plain white mug being stirred in Haunted.
Get Out / Haunted · The stirring gestureA patterned teacup in the film; a plain white mug in the music video. The shared action makes the reference recognizable, while the props and framing differ.
Respect the feeling.
Find your own frame.

02 / GIVE THE REFERENCE A NEW WORLD

Recognition is
the starting point.

The dark void is another clear connection to Get Out. In the film frame shown here, a distant rectangle containing Missy and the room is surrounded by black. That isolation makes separation something we can see, even without a figure visible in the foreground.

In Haunted, a television hangs in the darkness, with the woman and her mug visible on its screen. The frame below shows the complete television. Elsewhere in the sequence, Gat$ floats in that same black space. The screen and the isolated body give us two different ways to feel that separation.

I do not think an homage has to repeat every detail to be meaningful. I want the influence to be visible, but I also want you to stay with Gat$ and this video. A reference works best for me when it belongs to the piece you are watching, even if you have never seen the film behind it.

That is the balance I care about: keeping the visual idea clear while allowing a different performer, frame, and musical context to give it another life.

Get Out shows a distant rectangle containing Missy. Haunted shows an entire television displaying a woman and her mug, surrounded by darkness.
Get Out / Haunted · A screen beyond reachThe shared image is an isolated screen surrounded by darkness. In this Get Out frame, only the distant view of Missy and the room is visible. Haunted uses a complete television displaying a woman and her mug. Its larger scale makes the television itself a clearer object within the void.
Both frames isolate a floating figure against black. Chris is small and distant; Gat$ appears closer, with his bent legs and raised hands more visible. The scale differs while the sense of separation remains. Both frames are displayed brighter here to make the figures easier to see.
Get Out / Haunted · A body in the voidBoth frames isolate a floating figure against black. Chris is small and distant; Gat$ appears closer, with his bent legs and raised hands more visible. The scale differs while the sense of separation remains. Both frames are displayed brighter here to make the figures easier to see.

03 / TURN RECOGNITION INTO TENSION

The threat lives
in the image.

Misery brings a different kind of fear into the conversation. Its bedroom setting and sledgehammer make vulnerability feel physical. The relationship between the person who can move freely and the person confined to the bed creates an immediate imbalance.

That is the connection I wanted to explore in Haunted. The video shows Gat$ restrained on a bed, and later a woman holding a sledgehammer. Seen alongside the film, those details make the homage legible. They also give our video a different kind of tension from the empty black space of the earlier sequence.

For me, making these scenes our own does not mean hiding where they came from. It means letting that influence serve the work in front of us. Get Out and Misery are part of the reason I wanted to make this video. Haunted is where that love meets Gat$ and the world we put on screen.

Misery shows Annie in close-up holding a hammer with its head in the foreground. Haunted uses a medium shot of a woman holding a sledgehammer across her body.
Misery / Haunted · The sledgehammer referenceMisery frames Annie in close-up with the hammer head in the foreground. Haunted uses a medium shot, showing the woman holding the hammer across her body. Gat$’s restraint on a bed is established separately at 02:30.
Paul lies on patterned pillows in a tight close-up. Haunted shows Gat$ on white pillows, with cords visible across his bare chest. The bed and upward-facing expression connect the scenes; the wardrobe, restraints, and wider framing distinguish them.
Misery / Haunted · Vulnerability in close-upPaul lies on patterned pillows in a tight close-up. Haunted shows Gat$ on white pillows, with cords visible across his bare chest. The bed and upward-facing expression connect the scenes; the wardrobe, restraints, and wider framing distinguish them.

Love the films.
Make it yours.

A familiar image can open the door. The choices around it give the new work its voice. That is what I wanted Haunted to hold: my respect for these films, my love for the genre, and a place for Gat$ inside that conversation.

Have a story of your own? Explore Tampa Bay video production with 85 Visuals, or start a conversation about your next video.

FRAME SOURCES & CREDITS
Haunted: Gat$ · Get Out (2017): Universal Pictures · Misery (1990): MGM. Film frames are sourced from the linked official studio clips and are presented here for scene comparison and commentary. Timestamps refer to the linked clip or music video, not to feature-film running times.

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